Release version 3.0 first impresssions
Posted: Mon Dec 08, 2008 9:16 pm
I have upgraded from 3.0 rc3 to the release version 3.0. It upgraded with no issues. No export or import. Everything I have customized has stayed just as it should have. Thanks for the hard work on this version.
The graphing seems to be improved but not completely fixed.
In 3.0 rc3 you can see the temperature graph here is completely wacky... A little while after the upgrade you can see the graphing looks better. But ping graphs are still out of wack... In the above image you can see the ping hitting 150ms. That is not possible.
The server is directly connected to this device and a continuous ping from the server to the switch is below 1ms.
I have probe interval set to 30 and timeout set to 20. I upped the timeout to see if that would solve the issue. Is the thread that sorts values to be graphed not calculating the correct timestamp for the item it is adding to the graph?
I often get false positives for things like disk or memory on various devices around the network it makes trusting the dude difficult.
Graphics on some devices never load if you go into the file list and try to copy the file it will not copy the file. When you cancel the copy an error message displays can't read from the source disk. Looking at the image for the device the image does not appear instead it just displays " Loading...". Manually going into the images folder removing the file then putting the file back into the dude fixes this until you restart the client. I tried this with both gif and jpg files they act the same.
The above issues existed in rc3 but things are a little better. I am using Windows Server 2k3 with a quad core xeon and 4gb of memory, looking at the server it seems lightly loaded. The page file is not being hammered and the cpu is holding below 10%.
The graphing seems to be improved but not completely fixed.
In 3.0 rc3 you can see the temperature graph here is completely wacky... A little while after the upgrade you can see the graphing looks better. But ping graphs are still out of wack... In the above image you can see the ping hitting 150ms. That is not possible.
The server is directly connected to this device and a continuous ping from the server to the switch is below 1ms.
I have probe interval set to 30 and timeout set to 20. I upped the timeout to see if that would solve the issue. Is the thread that sorts values to be graphed not calculating the correct timestamp for the item it is adding to the graph?
I often get false positives for things like disk or memory on various devices around the network it makes trusting the dude difficult.
Graphics on some devices never load if you go into the file list and try to copy the file it will not copy the file. When you cancel the copy an error message displays can't read from the source disk. Looking at the image for the device the image does not appear instead it just displays " Loading...". Manually going into the images folder removing the file then putting the file back into the dude fixes this until you restart the client. I tried this with both gif and jpg files they act the same.
The above issues existed in rc3 but things are a little better. I am using Windows Server 2k3 with a quad core xeon and 4gb of memory, looking at the server it seems lightly loaded. The page file is not being hammered and the cpu is holding below 10%.