Tue Aug 12, 2014 10:43 am
hmmm, that seems like the best way and i've thought a long those lines.
Some servers of game have their port hard coded, those games i can isolate via the port used.
Other games allow you to specify your server port so i can't use the same method an will either have to keep tracking down a servers port or ip address.
then there comes the part of trying to keep this hands off as possible.
I doubt the client will want to call me in every time there is a new game he's installed or another server needs to be added to the list.
I wonder, is it possible for the Mtik to query info off of a txt file.
maybe making a txt file with a list of server ips and the queue it belongs to, structured so that a script could understsnd it. not only will this mean the client is able to add and remove servers without having to be taught Mtik but it will also allow multiple Mtiks to update themselves so i don't have to run around everywhere.
if this works then i'd rather QOS via server address than port and have the details as a text file on a server that the Mtiks can access to do updates once a day.