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RackKing
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Xbox Live Open NAT, Filter Rules necessary?

Fri Aug 14, 2015 3:17 pm

Hi,

I have used the link below to identify and open the required ports for an Xbox One.

http://support.xbox.com/en-US/xbox-one/ ... -xbox-live

Here are the rules being used, where xbox ip address = the reserved local IP address of the Xbox
/ip firewall filter=
add chain=forward comment="xbox filter rules - TCP" dst-port=53,80,3074 protocol=tcp
add chain=forward comment="xbox filter rules - UDP" dst-port=53,500,3544,3074,4500 \
    protocol=udp

/ip firewall nat
add action=dst-nat chain=dstnat comment="xbox one NAT rules - UDP" dst-port=\
    3074,88,500,3544,4500,53,3075 in-interface=ether1-gateway protocol=udp \
    to-addresses=xbox ip address
add action=dst-nat chain=dstnat comment="xbox one NAT rules - TCP" dst-port=\
    53,80,3074,3075 in-interface=ether1-gateway protocol=tcp to-addresses=\
    xbox ip address
With the following rules in place the NAT shows as open in the Xbox Console. I have concerns about opening all those ports at the router. I have read the forums where users indicated the filter rules are not necessary, only NAT rules are. When I only use the NAT rules above, the NAT type in the Xbox shows as moderate. I, however, cannot attest functionality with or without the filter rules running. I am told the functionality for voice over/communication in multi-player games does not function properly without Open NAT listed.

Question -
Are the NAT rules sufficient for an Xbox even though the type shows as Moderate or do I need the filter rules as well for multi-player games to work properly?

I am hoping someone with an Xbox who plays such games can weigh in.

Thanks in advance.
 
ericsooter
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Re: Xbox Live Open NAT, Filter Rules necessary?

Fri Aug 14, 2015 5:02 pm

I believe another quick and dirty way to get game consoles (xbox, playstation, etc) running properly is to turn UPNP on in the client cpe.
 
RackKing
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Re: Xbox Live Open NAT, Filter Rules necessary?

Fri Aug 14, 2015 5:07 pm

I believe another quick and dirty way to get game consoles (xbox, playstation, etc) running properly is to turn UPNP on in the client cpe.
We typically leave UPnP disabled on the router as it is a potential significant security risk. If UPnP was running, I assume it would work well but have never tried it. Thanks for your feedback.
 
JamesB
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Re: Xbox Live Open NAT, Filter Rules necessary?

Fri Aug 14, 2015 5:09 pm

If it is not listening to connections from the public Internet, how is it a security risk?
All it does is let computers on the LAN request ports be open and forwarded to them.
That is to say, what is needed to make a game work properly. There's no real rocket science.
/did game programming until a few years ago

Also:
If a computer is compromised, nothing stops it from making a connection.
Connecting to *it* by *its own request* is no different at all. It just works better.
 
RackKing
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Re: Xbox Live Open NAT, Filter Rules necessary?

Fri Aug 14, 2015 5:30 pm

If it is not listening to connections from the public Internet, how is it a security risk?
All it does is let computers on the LAN request ports be open and forwarded to them.
That is to say, what is needed to make a game work properly. There's no real rocket science.
/did game programming until a few years ago

Also:
If a computer is compromised, nothing stops it from making a connection.
Connecting to *it* by *its own request* is no different at all. It just works better.
Hi James,

We do systems integration for people that run from basic networks to home automation systems for residential and SMB customers. The number of consumer devices available today that a customer can bring home that may open ports is growing at a high rate and, IMHO, an unnecessary risk especially in a managed environment. Cameras, door locks, HVAC, security, lighting, etc....all have apps and software that comes in the box. You are at the mercy of all those devices opening various ports to those devices or at the router. You are then subject to the security of those devices themselves and what exploits they may be vulnerable to. I have personally seen (granted this was about 3 years ago) an IP camera open multiple ports half of which were unnecessary - the the camera was removed and the ports remained open. IMHO the less open ports the better. I am just not comfortable with what some of these consumer electronics companies are doing today - I don't want to be held accountable for their poor implementation or security practices in the shoddy software some have produced without their direct oversight. We would prefer to get the call that remote access is not working for a device, then we can add it,document it, forward it, or use provide a VPN option for access. Not to mentioned they will call us to add new devices in the future. just my 2c. Perhaps I am being overcautious and am getting to be an old curmudgeon. Anyway, thanks for your comment and feedback.
 
RackKing
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Re: Xbox Live Open NAT, Filter Rules necessary?

Sat Aug 15, 2015 4:06 pm

Can anyone comment on the filter rules?
 
soamz
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Re: Xbox Live Open NAT, Filter Rules necessary?

Sun Aug 16, 2015 5:56 am

Our network dont have a public IP yet.
We have few xbox customers telling about NAT open.

I dont understand what that means.

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